A real HTML5 bomb, powerful enough to destroy the web!Technology:
js, css(2d transform)Tags:
Some months ago I was browsing webglstats.com and I realised that 95% of all the systems that supported WebGL also supported the extension OES_texture_float. This extension opens the door for textures with 32 bit float precision per channel instead of the usual unsigned 8 bit integer.
This also allows all sorts of trickery. Suddenly you can store, say, 1 million particle positions into a 1024x1024 texture and in the vertex shader move the particles to wherever the color in the texture says.
I have to be honest though, I don't yet control the simulation code. It just happens to be stable and cool looking.Technology:
webgl, glsl, three.jsTags:
An experiment that explores the algorithmic forms of a pillbug , set to the tune of DeBussy's Arabesque.
Edit the variables in real time at:
Simple, lightweight 2.5D axonometric projection engine consisting of just 2 component types: a Scene and Nodes. Nest and transform Nodes by translating, scaling and rotating them before projecting their 3D world coordinates into 2D screen space. Pretty nippy and only 7KB.Technology:
"This Exquisite Forest" is an online collaborative art experiment presented by Google and Tate Modern. The project lets users create short animations that build off one another as they explore a specific theme. It can be accessed via the website exquisiteforest.com and through a physical installation at Tate Modern (http://www.tate.org.uk/) from July 23, 2012.Technology:
Google App Engine, Google Cloud Storage, HTML5 Canvas, SVG, Web Audio API, CSS3, HTML5 Video, WebM, Google Web Fonts, Local Storage, Wacom Tablet support View the technology page at: http://www.exquisiteforest.com/about/technologyTags: